Kingdoms of Amalur: Re-Reckoning

Paradigm via THQ Nordic

The Kingdoms of Amalur: Re-Reckoning Fatesworn DLC takes place in a new region of the Faelands known as Mithros. Information technology adds roughly six hours of additional story content along with the expected side quests and armor sets. It'southward along this main story path that some of you may find yourselves stumped by a particular puzzle in The Broken Crown quest. Our guide below is aimed at helping y'all solve the ward puzzle in question.

Immediately after gaining entry to the Great Library'due south restricted surface area, you lot'll demand to open up the Forbidden Stacks. There is a tome encased in a cage. To open it, you'll need to do something nearly the 4 ward blocks in the room.

Solving the ward puzzle

Screenshot by Gamepur

At first glance, this seems like a echo of the Smuggler's Run ward puzzle, simply that's non the case. The blocks represent the same elements, with the concept remaining the same. Yous need to collaborate with the blocks, with the corporeality of lit-upwards corners respective to that number. Each interaction lights up some other corner, resetting back to one after the fourth corner has been lit. Your beginning instinct might be to inspect the bookshelf and read the books for clues, but that won't help.

The solution is found in the bookshelves, simply non in the way you think. If you await more closely, you'll notice each gear up of bookshelves contains one formation of dark-green books with symbols along their spines, referring to the blocks' corners. The number of green books grouped at each set of bookshelves corresponds to how many corners should be lit.

For example, as pictured in the screenshot below, the h2o element torch sits next to the shelf with ii greenish books. This means you accept to interact with the waterward until ii of its corners calorie-free upward.

Screenshot by Gamepur

For those that don't desire to waste fourth dimension looking back and forth, the solution is as follows:

  • Water – Two
  • Current of air – Four
  • Fire – One
  • World – Four

After all the wards are lit up properly, the cage is removed, letting y'all take hold of the previously inaccessible tome.

Screenshot by Gamepur